![]() Also, copy the "data" folder from the tutorial files I provided into the "arcanism" folder as well. ![]() Go ahead and type the following into the manifest, pressing Tab to indent and replacing "arcanism" with whatever you named your mod.Ĭongratulataions! You're a game developer! Now that you're done patting yourself on the back, lets set up some other folders that we'll need! In the mod folder, create a folder named jobs and entities. Now, we're going to set up the foundation for our mod. Everything.We're gonna be building this from the ground up. Don't close the manifest from the stonehearth folder. Don't be scared! Go ahead and copy that file over to the arcanism folder. If everything went right, you should see a really long list of code. Open up the stonehearth folder, find manifest.json, and open it in your text editor of choice. In this folder, we will create the world. We'll be operating out of this for most of the tutorial.Īll of our mod files will go into this one folder, so be careful of that. Go ahead and create a new folder on your desktop and name "arcanism". Now, extract the file and put it somewhere on your desktop, or anywhere you can access it easily. Navigate to your mods directory and rename stonehearth.smod into stonehearth.zip. This allows us to rapidly generate a small world and test our mod.įirst off, we need a base for our mod. zip files, such as 7-Zip, which is what I will be using.Ī Stonehearth mod called Microworld. I will be using Paint.NET.Ī program to interact with. I will be using Sublime Text 2.Īn image editing program, such as GIMP or Paint.NET. Both are free, with Sublime Text 2 being an unlimited free trial. There are also other free programs, the most popular is StoneVox 3D.Ī Text Editor, such as Sublime Text 2 or Notepad++. Do not hesitate to edit the models to your liking for your own mod.Ī Voxel Modeler, such as Quibicle 1 or 2, Home or Master Edition. Now that that is settled, lets look at things we will need for this tutorial.įor your convenience, I have uploaded all of the model files and a few other files into a. If you need to figure out how to change file extentions, look here. If you do not have Steam, it is located at C:\Program Files (x86)\Stonehearth\mods. If you have Stonehearth installed on Steam, your mods folder is located in C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\mods. Zombies: Green humans with green eyes and exposed dark red skin in several places.Hello! My name is Spoolicus, and in this tutorial we will be looking at adding a custom class to Stonehearth, complete with UI elements and the beginnings of a recipe list, based on my own mod, Arcanism.īefore we start, there are a few things that you need to know.Each boss will have a unique lore and set of abilities used to lay waste to your city. As your town becomes more wealthy and prosperous, you risk attracting the attention of one of the world's Titans, epic boss monsters looking to protect their turf, or just to plunder your riches.Not much is currently known about his abilities or what causes him to spawn. This titan was first seen in an update from the developers on their blog. Troll: A giant green creatures that is slightly similar in appearance to goblins.It is unknown what powers/strengths this monster has or what triggers its' spawn. This monster makes settlers look like ants in proportion and can quickly decimate a settlement unless dealt with quickly. Squid/Cthulu: A hulking great red humanoid, Squid has green eyes and a tentacle-like beard.Currently, skeletons can be normal, wear a hood or be wearing a helmet. ![]() Skeletons: Skeletons have white bones, visible rib cages, and blue eyes.Unlike the straightforward aggression of goblins and trolls, these new enemies will cheat, kidnap, and blackmail their way into your citizen’s homes. Your wealthy, thriving communities will draw the attention of the dread Order of Applied Equivocation.A secret panel in the dead merchant’s desk reveals a cheerful crest chased with the following motto: The OAE: Backstabbing You for Our Better Tomorrow.Unlike other monsters, Goblins have wolf mounts and are said to be able to attack your village in large groups. Goblins: Small green humanoids with pointy green ears.There are a variety of mobs or enemies within Stonehearth players must watch out for.
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